Found in: Botwoon Energy Tank Room. Location (s) Norfair. Crocomire's appearance in the Zero Mission hack, https://www.metroidwiki.org/w/index.php?title=Crocomire&oldid=62587, Crocomire emits the roar of the Tyranosaurus from the 1957 Universal film. Home > Games > Super Metroid 5. That being said, the word "damage" will be used throughout the page to simply describe a force causing Crocomire to move backwards. Rewards. Curiously, if a Power Bomb is used against it, the Crocomire will become enraged and charge forward much further compared to when it is not under attack. When struck by a charged Plasma Beam shot, Crocomire will be forced backward a tremendous amount, so much so that a single charged Plasma Beam shot will cause him to step backwards over 40 times, which is enough to push him into the acid from any location in the room during the fight. Row 7 of tileset 28 (Crocomire's room) also has a copy of his colors on it, but I forgot if those are used or not. Found in: Wrecked Ship Energy Tank Room. Crocomire does not attack Samus until she attacks it first. Crocomire will move backwards an amount of steps equivalent to the projectile(s) used upon him. Maridia Maridia 1. It will then take a few steps back before sprinting again. Crocomire will charge forward until interrupted by damage or a Power Bomb. When Samus manages to push the Crocomire onto the thin bridge, it will collapse under its weight, thus making the beast fall into the superheated lava. Then Yamane came into the picture. Changing these only affects his arm though, because it's drawn on layer 1. A fan-made IPS patch has been released that transforms Crocomire into a working boss.[1]. Crocomire does not have a traditional health value and instead, is either alive or dies when he falls into the acid in the back of his chamber. Crocomire will sometimes perform a 'fake' where he will pretend to be performing his fireball attack only to immediately, before opening his mouth fully, step backwards once, then decide which action to take afterward. The Stoke is an unused creature in Super Metroid that resembles a miniature Crocomire. Official artwork for the Crocomire. Croc's pit Wrecked Ship Wrecked Ship 1. Some information (such as proper English names of characters or items) may not be accurate. Projectiles from mouth, charging forward, and slashing with claws. Found in: Crocomire's Room. Weakness * (Laughs), *Fujiko Fujio was the two-person manga team behind Doraemon. That being said, the word "damage" will be used throughout the page to simply describe a force causing Crocomire to move backwards. Thus, the battle is sort of a shoving match between Samus and the Crocomire: the former's goal is to push the large creature onto the bridge while the latter attempts to push Samus onto the wall of Spikes with its body. Found in: Mama Turtle Room. Near Samus' ship in Crateria, you will need to head into the cavern to the left. If an official translation becomes available, the fan translation(s) may be replaced. Mashimo: When that happened, the characters became harsher so that the player could defeat them. MouthLava Characters like Crocomire were so charming that when they were killed, the player would feel sad about them. Ice Beam to Grapple Beam. Crocomire's final attempt on Samus' life. Non-canon warning: Non-canonical information ends here. Featured in *12387D-1F Crocomire's skeleton after battle. This page was last edited on 24 August 2016, at 18:30. Location Super Metroid. When Crocomire is struck by a Power Bomb, he will become enraged and charge four steps directly forward without interruption. Crocomire Eventually, it sinks out of sight, giving a false sense that the battle is over - yet the room's doors remain locked and Samus can observe a trail of bubbles from the lava below traveling away to the other side of the chamber. Its sprite can still be accessed by hacking the GBA ROM, but the existing animations are seemingly unfinished and there is no death sequence for the creature. Take your favorite fandoms with you and never miss a beat. Grapple Beam List of commercials for the Metroid series, Biologic Space Laboratories research station, Nintendo Official Guide Book for Super Metroid, http://www.metroid-database.com/index.php?g=sm&p=interview, http://www.youtube.com/watch?v=7W_P3c9VFC4, https://shinesparkers.net/features/sammy-hall-energy-tank-acquired/, https://twitter.com/NintendoEurope/status/1186277558368661504, https://metroid.fandom.com/wiki/Crocomire?oldid=280815, Curiously, while Crocomire is fought in Norfair, it does not seem to be adapted at all to the environment; the creature is inside an unheated room and the lava which it falls into destroys its skin, pointing to the fact it cannot tolerate any form of, When the Crocomire's skeleton falls apart, the sound it makes is similar to that of a. Crocomire's skeleton is apparently missing one pair of lower legs. Found in: Lower Norfair Fireflea Room. Its body is vaguely humanoid, with long arms and large legs. Unlike nearly all other enemies in Super Metroid, the Crocomire cannot be killed by conventional means. Maridia 2. When adventurers attempt to fight the Crocomire, it becomes angrier with every blow. Its head resembles that of a crocodile, except with multiple eyes. Eventually, it will back onto collapsible blocks and fall into the pool of lava. Energy Tank; List of Reserve Tanks; 100%; External links Similar to Kraid, Crocomire is only is vulnerable to damage through his mouth, where Missiles, Super Missiles, charged shots, and special beam attacks will deal damage. [2], A skull resembling Crocomire in Castlevania: Harmony of Dissonance, Animated sprite as it would have appeared in, Nintendo of Europe (Nintendo Europe). Crocomire's colors. Attacks Crocomire is a large creature found in the depths of Norfair, specifically in a passage containing a pool of lava at one end and a wall of spikes at the other end. Projectiles from mouth, charging forward, and slashing with claws. As it takes damage, it moves backwards, the distance it moves being proportional to the strength of the weapon. A 100% Items route that collects Spring Ball early, such that Crocomire is not fought until after Maridia, can simply fire a charged Plasma shot at Crocomire when his mouth opens (and if necessary, fire a Missile afterward if he only takes a single step backwards in the beginning) to force him into the acid. Super Metroid Summary : In Super Metroid, players once again slip into the role of galactic bounty hunter Samus Aran and in an interesting twist on … Ice Beam to Grapple Beam Go left to get back to here, freeze the flying space turtles (Rippers), and climb all the way up to the top. Crocomire's name may be a portmanteau of crocodile, a creature it resembles, and mire, as in a quagmire or bog, a possible reference to the fact that both are difficult to emerge from. For example, he will walk backwards four steps if struck with a Missile and a Super Missile together, then decide which action to take afterward. The beast periodically shoots plasma balls from its mouth and will try to rake her with its claws; its projectiles can be destroyed for health and missiles. Try to position Samus directly in front of Crocomire's forward claw and inch forward with angle up held after every barrage you perform. The damage left over from the initial hit will stack with the damage given in the next hit. These combinations can be mixed throughout the fight depending on the player's ammo. Osawa: Fujiko Fujio became Hino Hideshi! Any part of Crocomire's body (except for his chest) will deal 10 / 20 / 40 damage to Gravity Suit / Varia Suit / Power Suit Samus, respectively. Being such a bulbous creature, the bridge will crumble under him, causing him to fall into the lava pit underneath.

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